Virtual Sandboxes

Sandboxes are places of play, creation, and experimentation. At Rockcliffe, we provide our members with a variety of sandboxes in which to try new things, experiment with new technology, develop research environments, create instructional or simulation environments, and even build up resources for your own professional and educational needs.

Whether you are a researcher, an educator or trainer, or a practitioner who has always wanted to “try something new”, check out the sandboxes Rockcliffe has to offer and how they might fit your current development, education, or experimentation needs.

Second Life (Main Campus)
Description:
Second Life is a 3d user created Virtual Environment. The majority of Rockcliffe’s assets are located at our Second Life campus which acts as a virtual headquarters including classroom spaces, building tutorials, exhibits, and library services.

Potential Uses:
For creators/designers. Build your next activity, experiment, or test simulation with us, if you want to try your skill at building and scripting in this virtual environment.
For educators. Create your own activity or use one of our classrooms to engage your students in immersive learning.

If you are new to Second Life, and are ready to get started, please use our sign up on the link below:

Rockcliffe Gateway

When you create your account and login, you will land in the Second Life Rockcliffe Gateway. The region contains a tutorial with information on how to interact in this 3D virtual environment, including how to move, communicate, view your world from different angles, search for new locations to visit, join groups, and much more.

Additional Information on Second Life

Kitely
Rockcliffe R&D Campus

Description:
OpenSimulator is a similar environment to Second Life in that it operates very much in the same capacity except that the OpenSimulator owner has more control over the environment and the content that persists in that environment. Kitely also has a market that other OpenSimulator communities do not. Rockcliffe retains Kitely solely for the purpose of prototyping solutions to real world problems.

Potential Uses:
Because Kitely is being used solely for prototyping, it is best used by researchers and developers who are interested in simulating a real world problem and then prototyping a solution that could potentially lead to real world change.

If you are new to Kitely / OpenSimulator, and are ready to get started, please use the Kitely sign up on the link below:

Kitely Sign-up

Avacon Grid
Rockcliffe LIbrary Campus
Description:
OpenSimulator is a similar environment to Second Life in that it operates very much in the same capacity except that the OpenSimulator owner has more control over the environment and the content that persists in that environment. Rockcliffe has partnered with Avacon Inc, a 501c3 organization, to develop a large-scale virtual library environment and conference center.

Potential Uses:
For educators. Avacon’s primary focus is in the field of education. Create your own activity or use one of Avacon’s classrooms to engage your students in immersive learning. This is a great place to connect with other educators. If education is your focus we recommend Avacon being where you can establish your primary OpenSimulator avatar.

For librarians. For people that are interested in helping manage and maintain the Rockcliffe Library archives and assets, we recommend an Avacon avatar.

If you are new to Avacon / OpenSimulator, and are ready to get started, please use the Avacon sign up on the link below:

Avacon / OpenSimulator Sign-Up

World of Warcraft
US-Server: Norgannon (PVE)

Description:
Massively multiplayer online role-playing game, set in the 3d world of Azeroth. It is a medieval, fighting game.

Potential Uses:
For educators. Engage your students in adventures to build collaboration skills, team building, budgeting and asset sharing, etc.

For researchers. Consider examining the effects or efficacy of the game to develop certain sociocultural, language, or character-building traits.

If you are new to World of Warcraft, and are ready to get started, please use the sign up on the link below:

World of Warcraft® Set-Up

 

EVE Online
Description:
Massively multiplayer online role-playing game, which requires a monthly subscription and a game download.

Potential Uses:
For educators. Engage your students in collaborative tasks, team works building, and problem-solving, in a virtual corporation.

For researchers. Consider studying the types of problem-solving skills and collaboration skills gained from playing the game.

If you are new to Eve Online, and are ready to get started, please use the sign up on the link below:

Eve Online Sign-Up

Minecraft
Description:
Massively multiplayer online role playing game, which requires a one-time fee and a game download.
Planned for Fall 2015.

Potential Uses:
For educators. Engage students in concepts that require problem solving of real life skills, as well as engaging in creative and meaningful projects.

For researchers. Consider examining the effects to creativity through the use of virtual blocks, as well as exploring the potential for transfer of life skills from simulated to real life environments.

If you are new to Minecraft, and are ready to get started, please use the link below to download the software:

Minecraft Software Download