Augmented reality is not just about the use of gamification in curriculum development. It is also about the shared experience that comes from mentoring others in best practices. The biggest assets for educators and professionals are the networking opportunities that allow for learning in unexpected ways.
Rockcliffe University Consortium provides multiple activities to engaging in such collaborative experiences, while at the same time learning about how augmented reality and technologies can be applied to curriculum development.
Academic engagement activities include participation in
- study participant,
- needs assessments,
- video and machinima,
- beta testing new technologies
Your networking and engagement are not just short term investments but actively contribute to the body of knowledge included as part of Rockcliffe’s range of interactive assets for yourself and others.